Bullet Shift
November 10, 2025 - In Progress
This is an Open Source game i made to showcase my opengl and c++ skills, it is a first person shooter where you gain a temporary "bullet time" with each enemy elimination.
It uses ImGui (UI), Assimp (model loading), GLAD (OpenGL function loading), GLFW (window management), GLM (math), stb_image (textures), and miniaudio (audio).
I released the source code to help other developers learn opengl or use this code for their own projects.
Technologies
C++OpenGLObject-Oriented ProgrammingGameplay ProgrammingAssimpGLADGLFWGLMstb_imageminiaudioImGui